2009年3月13日星期五

Starting a character or a play session

As with other MMORPGs, players control a character avatar within a game world in third person (with the option of playing in first person), exploring the landscape, fighting monsters, completing quests and interacting with NPCs or other players. In common with many other MMORPGs, World of Warcraft requires the player to pay for a subscription, either by buying game cards for a pre-selected amount of playing time, or by using a credit or debit card to pay on a regular basis.

To enter the game, the player must select a realm (or server). Each realm acts as an individual copy of the game world, and falls into one of four rule-set categories. Realms are either Player versus player (PvP) where open combat among players is more common, or Player versus environment (PvE) where the focus is more focused on defeating monsters and completing quests. Roleplay variants of each are warhammer gold also available. On a PvP or RP-PvP server a player may create characters belonging to only one faction, either Horde or Alliance, but not both. Realms are also categorized by language, with in-game support in the language available. Players can move established characters between realms for a fee. Then the player may either select one of their previously made characters or create a new one.

To create a new character, in keeping with the storyline in the previous games in the Warcraft series, players must choose between the opposing factions of Alliance or Horde. Characters from the opposing factions can perform rudimentary communication and trade, but only members of the same faction can speak, email, group, and share guilds. The player selects the new character's race (species), such as Orcs runescape money or Trolls for the Horde or Humans or Dwarves for the Alliance. Players must also select the class for the character, with choices such as mages, warriors and priests available. Some classes are limited to particular races.

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