2009年5月12日星期二

How to play a Bright Wizard in Levels 1-5

You start off three very effective spells you will use throughout your Bright Wizard career. Ignite is a DOT spell that runs for about 9s, which is just enough time to get off a couple Fireballs. Fireball will be your main damage spell that takes 3s to cast, and does a ridiculous amount of damage wow power leveling for your level. Both these spells build up Combustion. The skull in the middle of the UI will start flaming as you build up Combustion skills. The colors will change depending on how much Combustion you have built up. A red fire flaming skull is lots at this level, then you use your third spell Meltdown to unleash that pent up Combustion on your victim.
Your Bright Wizard will make short work of any opponent within a couple levels of you…one on one. You can’t move while you are casting spells, so it’s vitality important to choose your spot wisely and to not be in the path of a patrolling mob, or at a respawn point. Trying to take a couple mobs wow power level can be done, it’ll test the limits of your hit points, but it can be done. Three or more mobs, you better be hitting your ‘Flee’ skill and booking ASAP or you’ll be running from your resurrection point!
Do quests found in towns to level up, do Public Quests (PQs), and you’ll be level 6 before you know it!
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